Bungie didn’t have anything new to announce regarding their upcoming expansion House of Wolves, but they did say they’ll be approaching Destiny’s loot reward system differently with the new expansion than they did with The Dark Below.

Luke Smith, a developer on the game, says the studio won’t repeat “mistakes we made with the DLC1 (The Dark Below) reward economy,” on NeoGAF. “Our philosophy about rewards/loot continue to evolve as we see how players play and react,” Smith said. He also mentioned the studio intends to make the acquisition of new items more fun through less grinding.

The studio’s found that increasing drop rates and variability of item rewards from Vault of Glass and Crota’s End, as well as removing Shards as a “barrier” between new loot and players will be a better option moving forward.

We’d love to see your feedback on the loot reward system issues in Destiny in the comments below! Let us know what you’re thinking.

  • setti2

    As founder of a smaller but serious destiny clan, “play with my thralls” this topic of shards and energy comes up alot. Doing away with the as. Shards and energy would make our past accomplishments void. We would like to see some sort of conversation to idles or even 25 for raid shard or energy. Maybe engram for 100 . Just don’t void them altogether. . Be creative.

  • barreloflimes

    Dark Below came right as I was getting bored with Destiny but it only keot me interested for a few weeks. The House of Wolves needs to be a literal game changer because I have on foot out the door already. I know im not alone. Right now, I barely even play. Its just gotten so boring and repetitive.

    • Chandler Tate

      I’m in the same boat. Ive gotten really tired of doing the same thing over and over again. Hopefully they spice up the gameplay a bit in the expansion!

  • ladz

    Yes indeed destiny is getting more and more dust on it as it lays on my shelf I will be coming back to destiny when dlc 2 comes out but please make it good and not just the same old stuff

  • Dan

    At first I hated it, but now I like using different shards for raid gear compared to just plain shards for legendary. It’s what separates the pros from the commoners.

    • Chandler Tate

      That’s a neat way to think of it

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