It has been reported that the upcoming action-RPG and tough as nails follow up to the Dark Souls games, Bloodborne, is so difficult that even the folks who made the damn thing are having trouble beating it. This news comes after project director Hidetaka Miyazaki confirmed that the game will feature a New Game Plus mode that is significantly harder than the original mode.

However, if you’re a fan of the Dark Souls games and are looking forward to their spiritual successor, this news is likely to come as a blessing as opposed to a curse, as fans of the games and the genre enjoy the extreme challenges as they struggle to overcome them. Well, some of the fans do – I’m sure there are some like me who admire the idea but in practice whimper at the reality of actually attempting to tackle these obstacles.

Are you looking forward to Bloodborne? If so, you won’t have to wait too much longer until you can go hands-on with the PS4 exclusive that launches on the 24th of March in the US and the 27th of March in the UK.


  • Kamille

    people always has this misconception that because you made a game you should be able to be good at it but that is not true. These Triple A games are made by hundreds of people all focusing in different parts of the game.

    In fact, when game developers start a game they don’t have the slightest idea how the game will even turn out at the end since so many people have poured a bit of them into it.

    Have you ever seen the Street Fighter developers playing the game? They all suck, that’s why they hire pro players to make trailers.

    • dolphinmania

      IMO fighting games have some the best trailers. I wonder if this is why (cause the fans do it versus the devs)

    • Steve Wright

      That’s a very valid argument, thank you for you feedback. It could be argued however that, for instance, the designers know how the mechanics work – they know how certain enemies are programmed i.e. what their routines are and such so you might assume that they would be better equipped to respond to that. However, you are also right. Naturally, not everyone in game development is going to be a pro gamer.

    • Richard_Romano

      Well said, I never thought about it that way! I keep forgetting how long the end credits are for these games — name after name for 5-10 minutes!

  • Luis Solia Ser

    The mislead in this article is AMAZING!!!!!!! The title should say “If Bloodborne’s devs can’t beat New Game PLUS, what hope do we have?”

    • ImOnaDrugCalledSheen

      They’re just hoping to turn people away from the game, its yet another act of desperation from the xbox fanboy crowd.

      • Steve Wright

        Absolutely not. The fact that the game is set to be extremely difficult will actually act as an incentive for many people to buy it. To turn people away from this product is the last thing I want because of the work and time that has gone into it. The title doesn’t say “you won’t be able to play this game so don’t buy it”, rather, it poses a question or a challenge if you like.

  • Manoj Varughese


  • Mats Leven

    GOTY 2015

  • GotNews4Ya

    You know.. I have played many, many developers at their own games.. and they develop games.. that doesn’t mean they are pro’s at them.. Most of the time they play casually more so than hardcore.. I have always known this little tid bit about developers.. They just aren’t that good at their own games.. League of Legends / SOCOM / COD / Destiny and so much more..

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