How does Trials of Osiris change Destiny?

When Bungie released Destiny‘s latest expansion, the House of Wolves, they included a new PvP event called the Trials of Osiris. Described as the penultimate in competitive arena gameplay within Destiny, Trials of Osiris is a 3v3 elimination game that offers immense reward for those who can win 9 games in a row, and severe punishment for those who continually lose. Even though it just launched, this competition is already driving a wedge within the Destiny community.

What makes Trials of Osiris a fun, and incredibly inventive, game type is its risk vs reward system. The Trials of Osiris’ rewards range from smaller loot items at a couple of wins with no loss, to a trip to The Lighthouse on Mercury and Exotic-flavored loot. On the other hand, if you lose three games then you’ll have to restart your Trials Passage completely, and forgo any tier-related rewards you were about to receive.

It’s these stakes that make moments like this all the more rewarding for one team, and frustrating for the other:

 

The teamwork that Trials of Osiris demands is a first for Destiny PvP, given the high stakes and elimination style of gameplay. In terms of Destiny‘s PvP experience thus far – which has still been excellent, in my opinion – Trials of Osiris is an incredibly competitive and rewarding breath of fresh air. It’s also caused division among a normally close knit community.

 

What happened to the Destiny community?

The Destiny community is up in arms against one another for a multitude of reasons, but it largely boils down to two sides to a very strange coin:

  • One side is upset at those who have won 9 games flawlessly, visited The Lighthouse on Mercury, and are now coming back and playing Trials of Osiris again, which prevents lower level players from flawlessly running 9 games themselves – you’re too good, so we don’t want you to play anymore;
  • The other side, however, counters that a lot of the former complaints come from a community that has become too used to ‘cheesing’ its way through Destiny‘s variety of PvE challenges – if you aren’t good enough, either get better or don’t play.

The best place to see examples of these arguments is on r/DestinyTheGame, particularly in this post discussing that many are simply angry that they can no longer cheat their way through difficult portions of Destiny. Such threads have split a line directly down the middle of the community.

The Destiny community, especially after the release of House of Wolves, is normally as friendly as they come, with players constantly offering suggestions and tips to help each other through difficult Strikes and Raids (with the occasional bad apple that only wants level 34 players with maxed out Gjallarhorn). It seems that the Trials of Osiris, while trying to encourage teamwork and high-stakes rewards, accidentally triggered bouts of elitism and oppression on both sides of the fence.

 

How can we fix it?

Unfortunately, this sort of problem doesn’t necessarily ‘go away’ because it relies on human error – regardless of which side of the argument they support, people will always argue in their own defence. The only way to stop is if everyone can work together and play the Trials of Osiris the way it’s meant to be played: with teamwork.

Here’s an example of what every Guardian should aspire to be:

 

This may mean that some players don’t immediately get to Mercury, and will have to work on improving their PvP skills; but this also means that those players who are inherently better should work on helping the former players out. PvP isn’t for everyone, but that doesn’t mean the community has to tear itself in half over it.

From one player in the Destiny subreddit discussing players cheesing their way to The Lighthouse:

“What I was trying to say is that for a lot of the people I’ve met playing this game, and for myself, the fun comes from challenging yourself. When you challenge yourself and improve, it feels fucking fantastic. To those of you who got to the lighthouse through dedicating yourselves to the goal, I applaud you. But when someone isn’t able to accomplish what you have, please try to respect that they’re likely trying just as hard as you. That’s why they enjoy the game.

Don’t call them failures. Encourage them to keep trying, like you did. What’s easy for you now might not be easy for them. What’s difficult for you is likely easy for someone else. How do you want to be treated by players much better than you?”

Regardless of which side of the fence you sit on, it’s up to you to help solve this problem. You and every other Guardian.

  • Asides

    Or there are those who simply will skip trials completely, just as they skipped the crucible before.

    The rewards simply aren’t good enough, far too little, far fate too late. Unless you’re just starting out in Destiny none of it is worthwhile, any longer term player is only really going to be interested in etheric light and maybe some exotics if there’s any room left in their vaults. The occasional legendary drop isn’t worth it and the trials are too punishing for the return to be worthwhile, it’s challenging for sure but it’s also not actually fun.

    There’s just too much emphasis on grind, well beyond even that you have to deal with in the PVE elements. Winning anything of value just takes so much longer than via the PVE routes that it’s simply not worth the trouble whether you’re a bad or a good player. It’s the least interesting element of HoW.

    • dwillaims2280

      wait are you saying the ToO rewards are too light and that PVE is the fastest way to attain gear? Have you played ToO? You can actually get 3 etheric light per character in ToO. It’s also the only place in the HOW content that offers elemental primaries.

      So by loot not good enough and it takes too long, you really meant to say that ToO is the way to attain the best primaries, the most etheric light, and max level gear in the shortest amount of time comparable to running PoE on 32,34and35….which would still net you less gear than ToO if you go flawless.

      …the”if” is what makes it fun. You have to earn it. No cheese here.

      • Waywardson

        What about those that don’t enjoy PVP?

      • Asides

        There’s little thats about skill in Destiny PVP. It’s just a matter of netcode and connection quality. I rank top on my team in PVP most of the time, any other time though and I end up anywhere from mid to bottom. Now I could be either the best or the worst player in the world, but the difference in ranking and watching shots hammer home on other players noggins while their health remains static only to be killed by them anything up to a couple of seconds before they keel over (even if they do) makes the whole idea that it’s skill based a mockery and makes it clear that this is down to connections and nothing else. It’s not even down to the players own local connection, 50mbs ~14ms ping here allegedly, doesn’t feel that way playing destiny.

        • dwillaims2280

          you talk like a person that knows networking and how it relates to Destiny. Most don’t get that. Bravo. The problem is that is largely irrelevant in ToO. Again you speak like a guy that knows what he’s talking about except you don’t.

          Starting with the gear not being as good….you are categorically wrong. ToO gear is best HoW has to offer. Not debatable in the least.

          Next you say the Netcode and connection quality is all that matters in PVP. This time you failed to distinguish crucible from trials of osiris. You are aware they are different right? You are also aware that the matchmaking is based on connection instead of pvp rating right? Apparently not.

          Instead of bungie shooting for everyone to have a 1.0 k/d by matching skill to skill with no regard to connection, ToO doesn’t protect the bad players from the good ones and forces the laggers to face other laggers. Instead skill DOES matter and you face opponents with the same connection as you. Is it perfect? no. is it day and night compared to crucible? yes!

          Instead of flaming a mode in a game without knowing anything about its makeup, rewards and matchup system, maybe you should try it or do some research so you can have an informed discussion. It will help your credibility. 🙂

          • Asides

            Nice try at argument from authority there, but that usually works better when you actually have some authority, just “I say it is so and I know what I’m talking about, honest, no really!” doesn’t really cut it.

            I also really don’t get why you’d want to focus on that particular straw-man there, I have some windmills you may be interested in, I hear they are giants.

            If you can demonstrate that my and others experience doesn’t actually occur then knock yourself out, but the fact is it does. Otherwise (and being generous) I think you’re just upset because I’m casting aspersions on what I’m guessing you’re pretty proud of as an achievement in a game, congrats on that by the way if you made it to the lighthouse.

    • Waywardson

      I will be skipping ToO. I’m here to stop The Darkness not my fellow Guardians

  • Jordan

    Haha, thanks for using my clip! So cool to see it on external websites 🙂

    • Alex Connellan

      Haha it was my pleasure! I loved it

  • Gunther

    As a Trials God I tried ‘cheesing’ it for a less experianced pvp player. The results show playing 2v3 for the Gods is not only unfair, but not fun. Which is why I like what you said “either get better or don’t play”. -RainbowStarzz

  • Jonathan

    Well I see a lot of people are upset by the trials and say it’s not that rewarding, I won all nine games in a row without losing the first day and I have to say, I love the trails it put myself and my team up for a challenge, we went against some pretty challenging and some not so much and in the end we got some pretty badass new guns. But in the end I actually love trials I’ve never been super interested in pvp until now.

  • Waywardson

    So the people that love the PVE part of Destiny get screwed once again. I’d love to run some elite Trials of Osiris for a chance at the Weapons but I have no desire to get killed over and over in PVP by teams that all have the Thorn.

  • John Morgan

    Still wanna know how these guys got 6 people in the same Patrol Team.

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