New information has come to light confirming you will need an active internet connection to play the upcoming Need for Speed title.

In response to a question regarding the matter, the official Need for Speed Twitter account replied:

@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends.

Whether always online is truly a negative in this case remains to be seen, there are as many success stories as failures when it comes to requiring a constant internet connection. Usually the main hurdle to overcome is server stability (especially at launch), and it’s fair to say EA didn’t exactly shine in that department with Sim City.

For the drawbacks of always online to be forgiven, there should be a worthwhile addition to the experience, these benefits hinted at will hopefully be more than just ‘nice’.

Need for Speed is due out late this year for PC, PlayStation 4 and Xbox One.

  • Hyco

    And EA wonders why the Need for Speed franchise has been selling less and less with every release. Was hoping for a spiritual successor to Need for Speed Underground. The EA marketing folks are quick to tout with every N4S release that “This one will bring back those great times you had playing Underground.”

    With the always online component, it seems the single player that made Underground so great aren’t as important as creating some kind of N4S Online. Can’t wait to see how the game is monetized after the sale… I’ll bet that not only will you be buying cars, but can buy car tuning packs as well. Heck–just look how well The Crew has been doing…

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