It’s been just over a week since the issues surrounding Grand Theft Auto 5’s latest update on PC were reported; the ‘considerable’ frame rate problems making the game almost impossible to play. Developer Rockstar have now created a patch, and have said that the frame rate issue has been fixed.
The PC update for GTA V released earlier this month (so called ‘crime opus’ version 1.28) brought new products to buy in game, including a pricey range of cars, clothes, guns and more. Not long after launching, players began to report problems with the frame rates seriously affecting gameplay.
Rockstar put a post on the community site on Tuesday, claiming that ‘this issue has now been resolved with a title update. Please make sure you are connected to the internet at boot to download and install the update.’
This is great for those of you who simply play the game – unfortunately, modders still haven’t received Rockstar’s blessing. They have maintained that they won’t actively support those who mod Grand Theft Auto 5 on PC, as it may introduce what would essentially be uneven distribution of power to Grand Theft Auto Online.
However, Rockstar have said they will not prevent mods in single-player mode, but must draw the line with GTA Online which, being a competitive multiplayer environment, could cause disruption. (Bear in mind that mods are ‘still unauthorized’ though, so updates to the game could affect how it runs even in single player).
‘As mentioned previously, we are not actively targeting players using mods in Story Mode, nor are we explicitly implementing protections against them in-game,’ it wrote.
‘Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing.’