Well, this certainly isn’t magical.

Disney has reported their sales for the last quarter, revealing that the gaming and interactive division of the company faced a major decrease in revenue, falling $58 million to only reach $208 million. Disney Interactive was the only division of Disney to see a loss in revenue compared to the same time during the previous year. Operating income for the division fell by $29 million.

Disney placed the blame for the decrease in sales “primarily” to weak sales for the Disney Infinity catalog. No numbers of sales were provided for the figurines, but Disney stated, “the decrease from Disney Infinity was due to decreased unit sales and lower average net effective pricing.”‘

However, Disney Infinity may have performed worse than we thought, as the company added that the decrease in sales was partially offset by the “continued success” the company sees with their Tsum Tsum mobile game and its respective collectables.

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Brighter days may be ahead for Disney Interactive and the Disney Infinity series, as Disney Infinity 3.0 is set to release August 30 for console, PC, and mobile devices.

Are you still on board for Disney Infinity? Excited for 3.0? As always, let us know your thoughts in the comments below.

  • Michael Aguiar

    I like the game and have fun playing with my kids but they olnly allow certain characters to cross over into the different playsets, and if you want to play a different playset from 1.0 you have to reconnect the base, the compatibility between releases is irritating. TO have to purchase an entire new $75 set pet year gets old as well.

    • Mike Nitroy

      Not a cheap game by any stretch of the imagination for sure!

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