Much like the game itself, the details regarding the release of No Man’s Sky are up in the air.

Rumors emerged earlier this week that the PS4’s upcoming space exploration title could receive a physical release after a listing appeared on Amazon, despite comments from developer Hello Games that No Man’s Sky will only be released digitally.

Perhaps even more peculiar about this rumor is the game being listed at a price of £46.85 ($73.29). While this is probably (and hopefully?) some kind of placeholder price prior to a reveal of an actual price, it brings up one of the most sought after questions regarding No Man’s Sky (Other than, you know, when will we actually be playing it?)

How much will the price tag read at launch? In other words, how much money can they ask for in exchange for the ability to explore more than 18 quintillion planets?

As the norms go, the game is being developed by an independent studio and is so far only confirmed to be released digitally. Not saying that it’s always correct, but typically games of this form and stature are released at a smaller price tag, where $19.99 or $24.99 don’t seem to be out of the question. However, Everybody’s Gone to the Rapture, another recent PS4 digital-only release, was $19.99 at launch, and while the game was gorgeous and impactful to many, its timeframe is roughly 5 hours. Tying a game’s value to its length is difficult and controversial, but No Man’s Sky seems to be able to easily last you hundreds upon hundreds of hours, if you would choose to invest, adding an immense amount of value.

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No Man’s Sky seems to be reflective of the trends of AAA games. The game is going to be undeniably massive and open, and while details of what you do in the world are emerging slowly, there’s no doubt No Man’s Sky’s world is incredible to look at and appears to be endless thanks to its procedurally generated content. Comments from the developer suggest that as players explore and discover the game, they will continue to alter and add to the world. Does it justify a $60 price tag? Games that are much smaller in scope and that hit an eventual ‘end’ are priced at $60 when they launch. The counter argument to this is that No Man’s Sky lacks a real amount of content to justify a full retail price tag. Will it just be flying from planet to planet while we try to reach the center?

In the end, tying No Man’s Sky to a price tag may be difficult because it’s still so hard to judge the game based on presentations and screenshots. In my opinion, I believe Sony has backed this game for far too long for it to settle for a low $20 price tag, but will sticking $60 on the box only encourage those who claim the game has little to do? The hype around this game so far is incredible, so meeting in the middle around $40 may be a safe bet for a title like No Man’s Sky.

How much are you willing to pay for it?

  • Crazie Manga

    Im happy to pay upwards of £40 to £50 as it looks good and what people have said reviewing E.g IGN what they said made me more wanting to play it, i don’t have many big titles i want to get this year there lest than five I’m will to buy on day one, this is one of them Hello games are one of the Best British Game developers and I’m happy to buy what they done so far.

  • Well, since the game is basically infinite, $60 would be reasonable. What they could do for a physical release to make it seem even more compelling, is add some behind the scenes documentary stuff, concept art etc. to make it a “special edition” sort of release. Then perhaps the digital version would not have these features but be $40? That’s my guess.

    • Mike Nitroy

      Yeah, I like this idea a lot…I’d be down for a special edition

      • I originally thought the reason Hello Games has indicated the announcement of the release date is not up to them was because there will be VR integration that hasn’t been ironed out yet – and that may still be the case – but now I’m thinking it’s because Sony will be helping them get their game onto store shelves, something that is really out of their hands. So this retail packaging rumor would make sense in that context.

        • Mike Nitroy

          Ah yeah, that’s a good point. Sean Murray’s comment about VR was so ambiguous, it makes me think it’s almost certain..More PR for No Man’s Sky and a great game to help Morpheus…..as long as it’s optional and not required for the game, I’d be okay with it (though I acknowledge that Morpheus may struggle without having some required killer title, personally I just hope it’s not No Man’s Sky).

  • megawavez

    shoot, I’ll pay $80 if it comes out sooner

    • Letzie Cruz

      I was thinking the same! $80 is a fair price. 😀

      • PJbottoms

        Id pay 80 dollars to play what they have right now, and see it develop along the way.

        • Arcinic

          Honestly I think 80 is a fair price due to how big the game will be.

    • Hell yeah, I’ll pay $100 to start playing & testing it immediately.

    • Chase Alan Cagle

      Sooner means less finished and less polished. No thank you.

  • Raymond

    Everything is procedural. Can we have a procedural price tag? 😛

    • Toby Hendricks

      Judging by the obscurity of that price tag it probably is

    • Aaron Loomis

      Id say 60 is fair. I will pay that for a game as different and revolutionary as this

  • Letzie Cruz

    That just makes me upset, Sean spent so much time and effort to make this great game and people are suggesting it should be less than $60? Not fair. It deserves to cost $60 or more than that. He created and thought of something many people can’t and he deserves something back for all that hard work. I can’t wait for “No Man’s Sky”. Hopefully they release it this month. “Hopefully”. 🙂

  • Justin Mark Dobrovolny

    Everyone has a different view on a reasonable price. I have no prefference personally. Making something this diverse and ambitious, i’d say they earned any price they market it for. My one complaint in this article is when it states “The counter argument to this is that No Man’s Sky lacks a real amount of content to justify a full retail price tag. Will it just be flying from planet to planet while we try to reach the center?” Anyone who has even remotely been following this game knows it is so much more than that. I wish people would stop making false claims or say something is new and exciting when it’s been known for over a year. Just wait it will be hear before we kbow it. Even if this game was just exploring, what other game lets you explore a universe of reallistically sized planets.

  • 0b3ben0b0

    Someone seems to have put an incorrect title on this article. It should be, “we still have no idea when it’s released, here’s some more stuff you don’t care about”

    • Toby Hendricks

      All the articles released about this game are pretty much like that now, for actual new news just subscribe to the hello games newsletter

  • Kryptonite42O

    $40 seems like a smart play.. more than a small indi game, but less than a AAA game.

  • Monica Rife

    Being a NES generation gamer, I would be willing to pay 80$ for a game. I’ve paid that much for other games and at the time didn’t have all the info that we’re getting about this game anyway. I’ve been known ti dish out 100+ for game and collectibles so…

  • xChris6041x

    I think this is a fair price tag for what you are getting. Just because it is “indie” doesn’t means it’s worth the money. It has AAA quality with a virtually infinite game space. Call of Duty: Black Ops 3 being $100 for the digital deluxe with still a very finite number of possibilities for what you can do in the game and the world you are in. I say $60 is great and expected for a game like this especially if they update the game with new stuff once in a while and support the community far after release.

  • Dak, thy Denim Sage

    I’d pay a normal games price, though I’m not a fan of digital copies (especially because I suffer to have more than 10G on my PS4..) but I’m hoping there will be more to it. It looks lovely, especially with all of its content… I just feel like that may be TOO much, especially on a solo experience. Until there is more about the game, it would be great to know more to fill the space.

  • Forsaken Warlord5

    I would pay 100 plus for a collectors edition with cool gadgets with it. Shoot if it came with model ships and stuff id even pay 200

  • Joe Keigans

    70 bucks huh?…….so they dont know how much its gonna cost to pack it in with the vr headset?

  • Chim_era

    They could EASILY ask $40 and it would sell as hotcakes. Between $40 – 60 is still very reasonable in my opinion although I think console gamers will sooner pay the $60 pricetag than pc gamers. But if it delivers on the hype I don’t think anybody will care :p

    We just wanna play it already!

  • Brad Stansell

    A new development, It seems that No Man’s Sky was just added to Steam today. What does this mean? Is a release just around the corner? Only your undertaker knows for sure.

  • Pixc

    being from the uk id hope for around £25 to £30

  • Najeeb Shah

    its not revolutionary , i hate to ruin everyone parade but people are going to get bored of this real fast with out real multiplayer , 60$ tag is pushing it as well compared to the investment put in , gta5 and online is a game worth thousands of man hours and game playhours yet its 60$

  • Davis

    It’s funny how a lot of people complaining about the 60$ price tag use the logic that since every planet isn’t hand made but procedural the designers didn’t actually DO anything.

    In other words, because the designers managed to develop the fundamental underlying equations of an digital world, make them work together, make THAT work into a vast galaxy, and make all THAT work together for a gaming experience they really only did 20$ worth of work.

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