Here is a list of all the hotfixes implemented in World of Warcraft so far for september:

September 10

Creatures and NPCs

Tanaan Jungle
Harbormaster Korak should no longer go into evade mode if more than one player is engaging him.
Raids and Dungeons

Hellfire Citadel
Voidscribe Aathalos is no longer susceptible to Charm, Possess, or Banish effects.
Weaponlord Mehlkhior, and other creatures around Xhul’horac are now immune to Charm effects.
All of the following Archimonde encounter changes requires a realm restart to take effect.
We have made a number of changes aimed at reducing the difficulty of the Archimonde encounter for smaller raid groups on Normal and Heroic difficulty, with a focus on the final phase of the encounter in particular. These changes are offset by increased scaling with respect to raid size, so that the experience for larger raid groups will be mostly unchanged.
Infernal Doombringer’s health has been reduced by up to 15%.
Shadowed Netherwalker’s health has been reduced by up to 15%.
Living Shadow’s health has been reduced by up to 15%.
Reduced the damage of Wrought Chaos by up to 20%.
Reduced the damage of Shackled Torment by up to 20%.
Living Shadows now spawn from each Nether Tear at a reduced rate for smaller raid sizes.
Added a 3-second cooldown to the periodic healing of Eternal Flame, preventing Infernal Doombringers from healing other Infernal Doombringers until 3 seconds after spawning on all difficulties.
Archimonde’s health has been reduced by 10% on Raid Finder difficulty.

Toy Box
Will of Northrend’s cosmetic transformation now persists and is usable in combat.

Timewalking 2-handed caster weapons now have bonus Spell Power equal to that of 1-handed caster weapons.
Bloodfire Greatstaff
Grand Scepter of the Nexus-Kings
Spellfire Longsword
Staff of Polarities
Staff of Sinister Claws
Staff of Wayward Principles

Bug Fixes
Fixed an issue where Vicious War Kodo and Vicious War Mechanostrider were not correctly converting into the opposite faction equivalent while performing a Faction Change.

September 8


[Requires a realm restart] Horde characters that have unlocked the carrier for their Shipyards should now be able to visit the carrier without having it phase out.
Progress bars have been added to a number of naval achievements.
Naval Bonus Specialist/Expert
Naval Combat Specialist/Expert
Naval Siege Specialist/Expert
Naval Training Specialist/Expert
Naval Treasure Specialist/Expert

Bonus Events

Fixed an issue where Frigid Timewarped Prism incorrectly required an account to be flagged for Warlords of Draenor to start or complete the quest, The Unstable Prism.

Mercenary Mode
Fixed an issue where the score board would incorrectly display a character’s original race.

Bug Fix
Fixed an issue where newly created Goblin and Worgen characters were incorrectly receiving their racial abilities instead of learning them through the starting experience.

September 4

Raids and Dungeons

Fixed an issue where the loot tables for Gal’darah and Eck the Ferocious got swapped while Timewalking.
Fixed an issue where players were not transforming correctly into the opposite faction in Mercenary Mode.
Players with the Mercenary Contract effect should now be able to use faction mounts while in an Arena Skirmish, Rated Arena match, or Rated Battleground.
Fixed an issue where Rated Battleground faction auras were incorrectly applied while in the Arena.

Bug Fixes
Fixed an issue where some characters were unable to complete bonus objectives.

September 2

Raids and Dungeons

Siege of Orgrimmar
Spoils of Pandaria
Spoils of Pandaria can now be started by 1 player (down from 5) on Raid Finder difficulty.

Winning an Arena Skirmish match now award 40 Honor Points and 25 Conquest Points (up from 20 Honor Points). Skirmishes continue to award bonus Honor if a match goes on for an extended period of time.
[Hotfix in testing] Mercenary Mode is now only available to level-100 characters.

Bug Fixes
A number of Gnomish NPCs should no longer be unfashionably early in dressing up for Feast of Winter Veil.
Fixed an issue with a patch of ocean between Tanaan Jungle and Ashran that could cause characters to disconnect if they fly or swim over it.

September 1

Creatures and NPCs

Bloodfang Grub has been removed from Gorgrond, a level 92-94 zone.

Raids and Dungeons

Hellfire Citadel

Players that perish to Digest or suffer fatal damage while in Gorefiend’s stomach should now be able to be seen and resurrected once their bodies have teleported back out.
Fel Lord Zakuun
The Befouled debuff should now clear immediately when Foul Explosion is triggered.
[Requires a realm restart] Exhausted Soul should now be correctly removed from players at the end of the encounter.

Archimonde’s Source of Chaos ability should no longer be summoned without having a target on Mythic difficulty.

Raid Finder Difficulty Changes
Doomfire Spirits now produce Doomfire patches at a reduced rate on Raid Finder difficulty.
Doomfire Spirit health has been reduced by 30% on Raid Finder difficulty.
Archimonde’s Shadowfel Burst now only knocks the primary target of the ability into the air on Raid Finder difficulty.
On Raid Finder difficulty, if less than 7 players enter the Twisting Nether while there are more than 7 players alive in the encounter, additional players will be pulled into the Nether based on role.
Shadowed Netherwalker health has been reduced by 20% on Raid Finder difficulty.
Infernal Doombringer no longer cast Eternal Flame and take 45 seconds to reach full energy (up from 30 seconds) on Raid Finder difficulty.


Battle Fatigue should now be correctly applied to player pets in a PvP environment.
Players placed into the opposite faction in a Rated Battleground should now be able to receive the quest, Battle Hardened.
Fixed an issue where players can carry the incorrect faction flag in an Arena Skirmish.

Mercenary Mode should now be correctly enabled for the faction with the longer queue times.

Aviana’s Feather should no longer incorrectly require the character to have obtained Draenor Pathfinder in order to function on Draenor.
Felfume Cloth Armor 4-piece set bonus for damage dealers should no longer incorrectly trigger from Polymorph.
Tiny Abomination in a Jar no longer incorrectly has a chance to trigger from extra Blade Flurry hits.

Bug Fixes
The flight path offered by Tina Kelatara to take players from Warspear Outpost back to Stormshield Hold should no longer go through a wall.
[Hotfix in testing] Fixed an issue where Seer Kazal could sometimes not appear correctly in the Garrisons of new level 100 characters.



Healing Sphere no longer has an excessively loud sound effect.


Divine Aegis should no longer have its damage absorption reduced by an incorrect amount through Battle Fatigue.

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