In a surprise move, Microsoft has announced its recent acquisition of Havok, “the leading provider of 3D physics”, from Intel.
Taking to its blog to make the announcement, Microsoft revealed that, following the acquisition, it will continue to work with and support developers using Havok, as well as continue to license Havok’s development tools to partners.
“As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners,” the post reads.
“We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure.”
“We saw an opportunity to acquire Havok to deliver great experiences for our fans,“
With an impressive array of partners and titles under its belt, Havok has partnered with Activision, EA, Ubisoft, Nintendo, Sony, Microsoft, and many more to deliver experiences such as Halo, Assassin’s Creed, Call of Duty, Destiny, Dark Souls and The Elder Scrolls, as well as over 600 other games.
“We saw an opportunity to acquire Havok to deliver great experiences for our fans,” Microsoft stated.
“Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future.”