Just Cause 3 released yesterday — and a new comparison between the game’s two console versions show that the PS4 version of the game performs slightly better than its Xbox One counterpart.
Digital Foundary compared the two copies of the game and found that the PS4 version runs at 1080p while the Xbox One version clocks in at 900p. It was reported that the PS4 version of Just Cause 3 has a “crisper” image quality.
“Initial comparisons of art assets, effects, and lighting suggests that both versions are operating with the same visual feature set,” it said. “[Developer] Avalanche clearly felt no need to adjust GPU-intensive elements such as shadow quality–in this respect, both look equivalent to the high setting on the PC game.”
Drops in frames per second have been widely discussed in the week prior to Just Cause 3’s release, and the test confirms the suspicion, as well as finding which console can handle it slightly better.
“It is indeed the Xbox One release that offers a noticeably lower level of in-game fluidity,” Digital Foundry said. “In our tests, we’ve compared both cut-scenes and gameplay, and our lowest recorded drop occurs on Xbox One, where a massive explosion sends us plummeting to 20 fps, while PS4 plateaus to 24 fps in entirely different circumstances–with CPU power the likely culprit for bottlenecked performance there.”
“In between shoot-outs, both editions mostly hold at 30 fps, but once things kick off, it’s clear that Microsoft’s machine struggles to a more noticeable extent. It’s clear that PlayStation 4 has the edge in sustaining target performance more consistently. What’s particularly disappointing is that even in areas with little or nothing going on, Xbox One can still have issues–moving into a forest area and spinning around on the spot can cause the engine’s performance to drop to the mid-20s, while PlayStation 4 retains the lion’s share of its performance.”