Doom developer Bethesda has revealed new details about multiplayer perks and game modes in the upcoming frenetic first-person shooter.
The multiplayer version of Doom will feature Hack Modules which function like Burn Cards in Titanfall. Hack Modules are single use pickups that are unlocked through the game’s progression, not micro-transactions, and can be found in game throughout the levels. “None of these affect the game’s balance by changing how powerful your gun is,” game director Marty Stratton said.
A Hack Module like Supply Timer shows the respawn timer for pickups in the game. Other Hack Modules include “Retribution (location and health of the player who last killed you); Scout (location of all enemies for a few seconds after you spawn in); Vital Signs (health bars over enemies’ heads); and Power Seeker (location of nearby power-ups).”
Bethesda also revealed their version of a “King of the Hill” variant called Warpath. In Warpath, the capture-point moves in a circle around the map while a game-changing Demon Rune moves in tangent on the opposite side of the map. Players can decide to try to hold the capture point, turn into a “Marine-destroying Demon,” or just decide to pick players off as they run to either objective.
Doom launches May 13, 2016 on PS4, Xbox One, and PC.