With the help of Nixxes Software, Rise of the Tomb Raider‘s newest patch has addressed some of the issues and bugs that have come with the PC version of the game.  While the game was released for console on November 13th, 2015, the PC version was not available until January 28th of this year.  In addition to the maintenance, they have also added some extra graphic options, “Specular Reflection Quality” as well as the option to disable the film-grain effect.

The bugs fixed by the newest patch are as follows, as released on Steam:

  • Fixed Map sometimes not showing or showing the wrong region.
  • Fixed ALT-TAB in combination with Exclusive Fullscreen occasionally hanging the game or entire system. (this is only for Steam)
  • Fixed graphics glitches on NPC clothing on NVIDIA 6×0 and 7×0 hardware.
  • Fixed rare crashes with a “DX11 Internal Heap” error.
  • Added separate mouse sensitivity control for X and Y axis, allowing users to equalize sensitivity.
  • Added option to reduce in-game camera shake, for users that prefer this.
  • Added audio cue for finding secrets in the relic viewer.
  • Fixed game-changing system screen saver settings for some users. (Steam Only)
  • Added additional error handling and messaging in case the GPU driver is crashing or unresponsive.
  • Various performance improvements for GPU-bound situations. CPU bound scenarios are not impacted.
  • A variety of other smaller optimizations, bugfixes, and tweaks.

Nixxes added to their patch with a statement saying, “While we expect this patch to be an improvement for everyone, if you do have trouble with this patch and prefer to stay on the old version we made a Beta available on Steam, Build 610.1, that can be used to switch back to the previous version.”

Rise of the Tomb Raider is available on  Xbox One, Xbox 360, PC, and will be available for PlayStation 4 later this year.

  • brian tokarski

    Patch came out on the 12th. Couple days late on this one.

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