Doom developer Bethesda has revealed more details about the upcoming first-person shooter’s multiplayer, specifically the nine multiplayer maps that will be available to play at launch.

The multiplayer for Doom is meant to stay fast-paced with level design made specifically to keep players moving. There will be objects to help players move quickly throughout the map like one-way and two-way teleporters and bounce pads.

Humans will be vulnerable to hazards around the maps like radioactive slime, fire, and energy/plasma, but both humans and demons will die instantly if they run into lava or fall into the pits of death.

A list of Doom’s nine multiplayer maps with descriptions can be found below.

  • Excavation. A modest-sized UAC mining outpost. Watch out for the rock grinder!
  • Infernal. A mid-sized Hell map with both interior and exterior elements. Lots of platforms and chasms, along with teleporters.
  • Chasm. This massive map takes you deep below the polar ice caps of Mars. A great place to play Freeze Tag.
  • Disposal. This smaller map is the main waste processing facility for the UAC research and residential complexes. Unsurprisingly, it’s full of radioactive slime.
  • Helix. This is where they experiment on demons and develop advanced weaponry. Which, naturally, makes it perfect for a quick round of Clan Arena.
  • Perdition. Disjointed and sadistic, this ancient arena is populated by the agonized moans of unfortunate souls who have suffered within its realm.
  • Sacrilegious. Set within a fracture of Hell, this map offers clear lines of sight. Move fast… or die faster.
  • Heatwave. An industrial UAC facility with glistening halls that will soon be slicked with human (and demon) blood.
  • Beneath. Before being beamed to Earth, the energies of Hell are harnessed in this symmetrical and cavernous location.

Doom launches May 13, 2016 on PS4, Xbox One, and PC.

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