The latest Titanfall 2 “Inside Development” video is calling players to try to overload the game’s servers in the upcoming technical test.
The Inside Development video series is walking fans through the various stages of Titanfall 2’s development, this time featuring lead engineer John Shiring. In the latest episode, entitled “Servers,” the evolution of Respawn’s server system since the first Titanfall is explained, and how it will be good for players. In the video, Shiring encourages players to take part in the upcoming technical test, and to actually try to overload the servers.
The upcoming technical test currently does not have a beginning date. However, fans can expect it to take place before the game releases in October.
Respawn recently announced that they will be changing the server technology that they use for Titanfall 2. The studio was using Microsoft’s Azure system. While the system did provide fast connection to matches for most of the game’s player base, there were a few regions around the world that did not support Azure. Respawn is now taking their online service over to Multiplay, who will allow them to provide servers all over the world with minimal latency.
Titanfall 2 will release on October 28th. The game will release on PC, PlayStation 4, and Xbox One.