It’s been awhile since we’ve heard any news on the console version of DayZ, but earlier this week, Creative Director for the game, Brian Hicks discussed what’s been going on with this version of the game.
Speaking with Eurogamer, Hicks explains the console version is still in the works, but has been put aside to focus on improving the PC version of the game.
“The PC is our flagship platform for DayZ. That is where 99 per cent of our development resources are focused. And while there was a lot of push from Sony and Microsoft to get up on their stages and say ‘yes, we’re coming’, our focus has been exclusively (I want to say exclusively because there’s about a one per cent development resource trying to keep those platforms at a point at which, once we get to our beta and our bug fixing, we can start pushing forward on that) on the PC.”
Hicks then goes on to mention that once things get squared away with the PC version, the team can begin development on the console version, which is scheduled to happen sometime in early 2017. The game will likely come to the Xbox One first since Microsoft will support the early access version of the title through the Xbox One Preview Program, but Hicks is hesitant to speak about it definitively.
DayZ came to Steam Early Access on PC in December of 2013. The game is currently still in alpha and is planning for an official release sometime in 2017.