The release of Sniper: Ghost Warrior 3 has been pushed to April 4, 2017, according to an official blog post by developer CI Games.

This is the second time the release target for the game has been delayed. Sniper: Ghost Warrior 3 was originally slated to hit shelves in the first half of 2016.

In the official statement, CI Games CEO Marek Tymiński claims the delays are primarily to allow the team more time for optimization and polish, hoping to “ensure Sniper: Ghost Warrior 3 runs smoothly on all platforms.” The game is set to release on Xbox One, PlayStation 4, and PC.

CI Games may be better known for their work on 2014’s Lords of the Fallen, which they co-developed with Deck13 Interactive. While previous entries in the Ghost Warrior franchise were released to lukewarm reviews, Lords of the Fallen preformed somewhat better, and became something of a relative sleeper hit for the company.

Sniper: Ghost Warrior 3 looks to build on that positive momentum. Set in the Russian border-country of Georgia, the game  features an open-world format, a first for the series. Hopefully the additionally development time will ensure CI Games will be able to successfully transition to the new structure.

  • Noizy Bird

    Well, any can be late:) Most of developers rush into release date and they forget about good optymalisation. CI Games want to be sure, when they release game it will go smooth on any platform and player will be experienced full potential hidding in sniping.

  • Clamp

    Big project, big problems. I think that console version should be less troublesome but i belive in CI Games and i hope that they fix all problems on any platform and it will be a great success.

    • Maldy

      I see your point. I am a bit disappointed but they have moved the release date by 2 months. I’ve been waiting a long time for this game so I can wait a bit longer

    • Robert

      I’m not sure if this is it. They probably don’t want to release game a month before Sniper Elite. It’s marketing, man. They earn money and need to think about things like this.

      • Sean Timm

        Absolutely. You only have to look at what happened with Overwatch and Battleborn to know the trouble even slightly less hyped games can suffer if they launch to close to a similar release.

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