Halo 5 drops multiplayer map voting and veto system

Halo 5: Guardians will not use the voting system to decide which map is going to be next in the online multiplayer, but will instead have a straight rotation of maps.343 Industries executive Josh Holmes revealed the feature in reply to a tweet from a fan about map voting, saying: 'No voting or veto, just straight rotation.'

Halo 5: Guardians will not use the voting system to decide which map is going to be next in the online multiplayer, but will instead have a straight rotation of maps.

343 Industries executive Josh Holmes revealed the feature in reply to a tweet from a fan about map voting, saying: ‘No voting or veto, just straight rotation.’

Halo: The Master Chief Collection uses a voting system when online, which is fine as long as you’re not opposed to playing the same map a few times… A lobby which favors a particular game mode or map eventually means you get to know certain maps very well; leaving others underused. The fan reaction to the news on Twitter has been largely positive, with many people commenting on the frustration of having to play the same map many times in a row due to a vote.

Halo 5 comes with 20 maps straight off the bat, with 15 more due to come in a free DLC sometime in 2016. A fair rotation of the maps in multiplayer should mean more variety of gameplay, and that will hopefully make the online mode more challenging to master.

Although Holmes hasn’t commented further on how the map changing will work, there isn’t long to wait before the game’s yours to delve into. Halo 5: Guardians is set to launch on October 27th, exclusively, of course, to Xbox One.

Ready to get into some Halo action? Check out the amazing opening cinematic for the Halo 5 campaign if you haven’t seen it yet – the one month countdown is almost upon us.

 

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