The story behind Uncharted 4’s accessibility options

Everyone should get to enjoy high profile games such as Uncharted 4 - and developer Naughty Dog has done their best to make this true.Sony has released a new developer diary for the title that tells of Naughty Dog's efforts to include gameplay options to make Uncharted 4 accessible to even more fans.

Everyone should get to enjoy high profile games such as Uncharted 4 – and developer Naughty Dog has done their best to make this true.

Sony has released a new developer diary for the title that tells of Naughty Dog’s efforts to include gameplay options to make Uncharted 4 accessible to even more fans.

The video features Josh Straub, who expresses his love for the Uncharted franchise, but notes that he often struggled with the games due to his disability. Straub specifically struggled with some of the quick time events or button mashing sequences in Uncharted 2: Among Thieves.

To fix this, Naughty Dog included the option in the settings to allow players to hold down the required button for these sequences, rather than having to repeatedly tap it. Additional accessibility features are found throughout the game as well, including an entire accessibility menu to make game adjustments as needed that can be seen below via EGM.

Uncharted 4 released earlier this month for PlayStation 4. In our review we said, “Across the board, Uncharted 4: A Thief’s End is a graphical powerhouse, showcasing a level of realism and beauty to rival any video game on the market. Whether it’s the dense jungle, or a crowded city street, everything looks gorgeous and alive. More than just looking nice though, the game also delivers on every other front.

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