Counter-Strike: GO’s Inferno map recieves an overhaul

Valve has released the new and revamped version of Counter-Strike GO's Inferno map, which looks to focus on "quality-of-life upgrades and gameplay-tweaks."Inferno is currently live in the game's Reserves Map Group. Valve encourages players to try out the new version of the map and give feedback based on the changes.

Valve has released the new and revamped version of Counter-Strike GO’s Inferno map, which looks to focus on “quality-of-life upgrades and gameplay-tweaks.”

Inferno is currently live in the game’s Reserves Map Group. Valve encourages players to try out the new version of the map and give feedback based on the changes.

A post on the game’s official website says the team’s goals were to improve visibility throughout the map, make it easier to move around in groups and to fine-tune the gameplay based on community feedback.

You can check out the full details on the changes here.

In addition to the revised map, the game’s latest updates adds some significant changes. Below is a list of changes from the latest patch:

– Added a 0.4 second cooldown to the crouch button to reduce the visual noise from spamming crouch in the air.
— This is tunable via the convar sv_timebetweenducks.
– Fixed a case where a player’s crouch state did not match the state of the +duck key. The most noticeable case was when taking over a bot that was crouching.
– Adjusted bomb plant animation when planting the bomb while already crouched.
– Fixed a bug where molotovs/incendiary grenades did not generate flames when they exploded on the corner of a ledge.
– Reduced view model rotational effect when pointing a weapon at near-vertical angles

 

The full patch notes can be seen here.

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