Overwatch has only been fully released for less than a month, but it is already looking to be one of the biggest online multiplayer games of the year. With that in mind, it is not immune to to the typical troubles of any online game of that magnitude. Now it’s time to see how Blizzard handles them for the title’s lifetime.

It seems the front runner for balancing issues at this time is the gunslinging McCree. Blizzard’s Principal Designer Geoff Goodman stated, “I’ve been watching McCree carefully since we’ve released.” The character’s flashbang attack is the number one move under questioning. “It’s probably a bit too good at dealing damage to higher health targets such as Tanks and barriers,” he went on to say. “I don’t have any concrete changes yet, but I’m going to be testing some things internally to see how he plays.” Players will have to take advantage while they can before he is changed for the sake of the Overwatch community.

There have also been some complaints as to the weakness of D.Va. While she doesn’t deal much damage, this is on purpose, because she is particularly swift and difficult to kill. It all goes with the balance. That being said, Blizzard understands the frustration of Overwatch players, so be sure to see some change in her abilities soon.

Overwatch is available now for Xbox One, PS4, and PC.

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