Fumito Ueda has always viewed his games as the best realizations of what he could do with a project based on the system’s constraints, be it the PlayStation 2, 3 or 4. With his and Gen Design’s next project – The Last Guardian – the designer has spoken in Edge magazine issue #294 regarding how the PS4’s technical limitations influenced the design of The Last Guardian.

“I often get asked about the themes in Ico, Shadow of the Colossus, or The Last Guardian. But I’m not really conscious of them. It’s not like I have a specific interest in those themes and that’s why they occur in those games. It’s just that when you’re creating a game you have to think about the hardware, and resources, and programming code and technologies that you have to work with, and then you think about what would be a good theme to express those with. That’s how I arrive at my ideas.

“In a videogame, it’s necessary to think about the limitations of what can be presented with a game console, how convincing that presentation can be, the cost of realizing it, and how consistent it can be with the game design. That’s probably why I keep returning to similar ideas.”

These technical constrains could be viewed as detrimental to the scope of the project, but I would also argue that they perhaps inadvertently, assist in focusing the core tenant and narrows it down to what it should and should not be.

For more of our recent The Last Guardian coverage, check out Fumito Ueda suggests “games have too much music” and Fumito Ueda is ‘worried’ about The Last Guardian’s release.

  • Triton

    Better to skip this gen and make it for a stronger hardware where you can add more creativity in the mix.

    • Matt

      Interesting suggestion, but I have the feeling that were this game to be in development for any longer it would only create more problems as costs would increase and interest would potentially be lost.

    • Hybrid Gamer Master Race

      In all fairness though, all hardware have limits; no hardware has limitless potential. That even goes for the highest end gaming PCs.

      I think they should release the game this year as planned, just because it’s already been such a long time coming.

      The real problem is that PS4 (Xbone for that matter too) was really weak when they launched it. From launch, it should have been twice as powerful as Neo is going to be. They could have made TLG to be a better game that way.

      • J.j. Barrington

        Really weak compared to what?

        • Hybrid Gamer Master Race

          Compared to mid range gaming PCs at the time. I think PS4 was only as strong as a low end gaming PC when it was released. Outdated from launch.

          It sounds bad, what I’m saying but I do own a PS4 and enjoy gaming on it, but am looking forward to NEO cause it will help some at least. PS4 needs to at least be able to output 1080p at a rock solid 30fps. Currently it doesn’t quite accomplish that. Still, Uncharted 4 was probably the best looking game I ever played and I noticed no frame drops.

          • J.j. Barrington

            Why are they being compared to gaming PCs instead of other consoles?

            • Hybrid Gamer Master Race

              The tech in the consoles was already out of date when they launched is all I’m saying. Regardless of the PS4 being the most powerful of the consoles, it should have been more powerful from the start, IMO.

              Fortunately some things are on the horizon which will bring higher performance to PS4 then Xbone, and I’ll be buying them.

              • J.j. Barrington

                Well, yes, that’s how technology works these days. Before something is really out of the prototype stage, something somewhere has surpassed it.

                What type of power should the PS4 have had? Enough to get its initial price back up near the PS3’s price, one gamers balked at? Should Sony- or Microsoft or Nintendo, for that matter- have swallowed $250+ per unit again just to meet some arbitrary expectations of a select few?

                The power of consoles is primarily in relation to other consoles. With that in mind, the PS4’s power is right in line with where it should be, based on its predecessor. I fail to see how your desires for a more powerful console make sense, be it from a consumer standpoint, a market standpoint, or a developer standpoint.

                • Hybrid Gamer Master Race

                  Well, my desires for a more powerful console seem to mirror the desires of Sony and Microsoft, hence the Neo and Scorpion.

                  If you read a lot of gaming forums, you’ll see that it’s not a select few who wish for more power. I see people whining and complaining all the time about the PS4 and Xbone not being powerful enough. Granted, some of that is just being spit out there by PC fanboy trolls.

                  • J.j. Barrington

                    First, the companies will and have always looked to more power in the future, but that’s not a desire so much as a necessity.

                    Second, NEITHER of the supposed new consoles/revisions are anything more than rumors.

                    Third, gaming forums are, by definition, a select few. No significant number of gamers(though that doesn’t make these gamers, themselves, insignificant) visits forums, and with a small number of exceptions, no gaming forum’s community is ever the majority of ANYTHING, even talking about more power for consoles.

                    • Hybrid Gamer Master Race

                      That’s what you think; 10’s of thousands of posts per day occur just at Neogaf alone.

                      I have a feeling you would even argue with God until you’re blue in the face (no doubt you’re way too “intelligent” to believe there is one though).

                      I have counter arguments, very good ones. But there is no point in stating them because in the end you have your opinions and I have mine- that’s all they are.

                    • J.j. Barrington

                      Tens of thousands of posts by how many users? And how many gamers are there? Assuming every console this gen represents one gamer- and we know that’s not completely accurate- that would be some 70 million gamers. That excludes PC and handheld-only gamers, too. You expect me to believe “tens of thousands” of comments on a board with MAYBE a few thousand members is a significant portion of that 70 million?

                      Do you know math?

                      I argue when necessary. If God makes a mistake, or I think He has and I think I’ve got a good case, expect HIS face to be blue before mine. And lol at your “too intelligent” passive-aggressive insult. Grade-A straw grasping, there.

                      If your counter-arguments are THAT good, then they should stand a chance at changing a differing opinion, don’t you think? Otherwise, it’s little more than self-assurance.

    • Bilal Prince-Ali

      you’re actually retarded if you think a game like this needs to have overwhelming power to be convey the lead designers vision…. you’ve clearly never played any of his other games

      • Triton

        But why settle for less?
        There isnt even a release date yet, surely there is room for making improvements.
        Clearly it has to be better to at least develop for the PS4 Neo, instead of the standard PS4.The power advantage is doubled.
        They could rise the game above all other indie titles on that particular platform.

        • J.j. Barrington

          Because it will ALWAYS be less.

          Devs could ALWAYS do more with more power, but it’s ridiculous to even entertain the idea of them having unlimited power to work with. There are always limitations.

        • Bilal Prince-Ali

          it isn’t settling for less.. As a video game developer myself (im still in uni yeah but still lol).. I know what it’s like to have a vision in your head.. plan and set out to create what you have in your mind.

          A game like The Last Guardian is more of a vision of ones love and setting out to achieve that.

          Even with all that horsepower bar graphical improvements what improvements do you envision to take place..? im NOT saying there cant be improvements btw. .EVERY game could be improved..?

    • Doug

      Do you all realize this game was supposed to be a ps3 launch title game…

      Let’s just wait till ps6.

      • Larry Wright

        Do you realize the development for TLG didn’t start till 07? It wasn’t introduced until E3 2009 with a planned release for 2011. If you’re gonna troll at least get your f’n facts straight!!

        • Doug

          You are correct. Still my comment stands pretty strong, eventually you have to release a title and it was not fair for the team to announce the game as a ps3 title and never release it for the console. I know some people that bought a ps3 to play that game…

        • spideynut71

          SotC was released in 2005. Team Ico would have been one of the first devs to have access to PS3 tech specs, and early dev kits. If you really believe the studio spent 2 years just spit-balling about nothing in particular, you know nothing about game development.

          • Larry Wright

            You can have all your what ifs and whatever crap you wanna spew but it’s been reported all over the Internet and pretty much every game site when development started. Neither one of us knows so take your spit balling somewhere else. We can just agree to disagree.

  • J.j. Barrington

    Wait.

    So, even though he doesn’t specifically talk about the PS4, and even though he doesn’t specifically talk about TLG, that’s the title you chose to come up with?

    Even though he said what’s essentially a universal truth in gaming- especially as it pertains to consoles and handhelds- you just HAD to make it sound like something other than what it was?

    Thank God for adblock.

    • Matt

      He was speaking in context of The Last Guardian – a game that is only coming out on PS4.

      • FaLlCHiLD

        His point is that The Last Guardian was originally suppose to be coming out for the PS3. Originally Uedo was dealing with the PS3 limitations not the PS4’s.

      • J.j. Barrington

        “I often get asked about the themes in Ico, Shadow of the Colossus, or The Last Guardian. But I’m not really conscious of them. It’s not like I have a specific interest in those themes and that’s why they occur in those games. It’s just that when you’re creating a game you have to think about the hardware, and resources, and programming code and technologies that you have to work with, and then you think about what would be a good theme to express those with. That’s how I arrive at my ideas.

        In a videogame, it’s necessary to think about the limitations of what can be presented with a game console, how convincing that presentation can be, the cost of realizing it, and how consistent it can be with the game design. That’s probably why I keep returning to similar ideas.”

        Where does he specifically talk about either TLG OR the PS4? Nowhere?

        Oh.

        • spideynut71

          Just how f***ing dense can you be? He literally has worked on nothing else for the past 11 YEARS except TLG, so just what the hell else could he be talking about?

          Doh.

          • J.j. Barrington

            He was talking about ALL the game, stupid. And even if he WERE only talking about TLG, that’d still leave TWO consoles to talk about: the PS3 and PS4. Which is why I ask how the author could possibly have interpreted a nonspecific response into a VERY specific title.

            I would say “Don’t be that guy,” but you already are.

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