Today a new Mortal Kombat X patch is being released. The patch will bring both a number of gameplay fixes and character changes.

The new Mortal Kombat X patch will be released for PlayStation 4 first, then on the Xbox One, and on PC after. Gameplay changes include removing the ability to mash normal attacks while continuing to block after blocking an attack. Character changes include Goro’s Brutal Kick now hitting overhead.

The Mortal Kombat X patch will also add the Klassic Reptile costume for online compatibility. Here are a few of the changes coming to Mortal Kombat X through the patch (the full list can be seen here):

General Gameplay fixes:

  • Many movelist frame data corrections
  • Removed the ability to mash normal attacks while continuing to block after blocking an attack
  • Fixed several characters being able to attack on the first frame of a jump
  • Added unlock counter for Krypt
  • Fixed an issue that was preventing some players from joining an in-progress Ladder, KOTH, or Team Battle match from a chat lobby
  • Ping meter accuracy improvements
  • Matchmaking improvements when finding a Ranked or Player Match
  • Fixed a crash that sometimes happened when skipping the last fight in the Klassic Tower
  • Fixed an issue causing some offline replays to report “playback does not agree”

Character Specific Fixes:

  • Cassie (Hollywood): Assault Force combo can no longer be special canceled after the knockdown
  • Goro: Brutal Kick now hits overhead
  • Jax: Can no longer get a free hit on opponents after his X-Ray
  • Johnny Cage: Adjusted some hitboxes to hit crouching opponents more consistantly
  • Kitana: Can now perform her X-Ray attack while airborne
  • Kitana (Mournful): Glaive Throw no longer disables blocking removing a possible infinite combo
  • Kung Lao: Hat Spin & Orbiting Hat will now combo link correctly afterwards
  • Mileena: Can now perform her X-Ray attack while airborne
  • Quan Chi (Summoner): Fixed an issue causing Demon Spawn to sometimes instantly disappear after being summoned
  • Shinnok (Imposter): Now steals Dash Punch from Jax instead of Ground Pound
  • Subzero (Grandmaster): Ice Klone cooldown is no longer instantly reset if it goes away on its own
  • Takeda: Slightly decreased the combo damage scaling on Fist Whirlwind & Whip Flurry

Send this to a friend