The closed mods beta scheduled for PlayStation 4 has been delayed.

Bethesda revealed the news via Twitter today, but did not give any indication as to when the beta will now take place.

“We regret to say that the PS4 Mods Beta for Fallout 4 has been delayed. We will update everyone when we can,” the company’s tweet reads.

Mods were already experiencing trouble on PS4 as they were reportedly very limited in scope compared to the Xbox One and PC mods.  Mods on PS4 can only reach 900 MB currently, opposed to the Xbox/PC size of 2 GB, and also reportedly was having trouble with processing textures and sound files.

A new update for Fallout 4 on PC was released last week that is scheduled to hit consoles this week in order to make multiple improvements, specifically to modding capabilities. Here are all of that update’s fixes:

New Features

  • Increased space for Mod text on Mod details page for improved readability
  • Load Order menu now displays text about each Mod when highlighted
  • Most Popular filter now toggles between Daily, Weekly and All Time (defaults to Daily)
  • Reporting categories added when reporting a mod
  • Load Order menu displays options to Disable or Delete All Mods
  • Count of ratings now appears on Mod details page


  • General stability and performance improvements
  • Fixed issue with weapons and armor losing mods and Legendary status when removed from armor and weapon racks (Contraptions)
  • Improved stability when reinitializing with certain mods loaded
  • Mod menu will check available space before starting mod downloads
  • Fixed issue with certain mods not downloading properly
  • Fixed issue with certain mods not appearing properly in the Load Order menu

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