Companies like Sony, Microsoft, Nintendo, and more showed us some amazing gameplay during E3 this year. One that stood out was Watch Dogs 2. Join a group of hackers as they try to upset the establishment take down the corrupt leaders of their city. While many video games require players to use violence to take down their enemies, that is not the case for Watch Dogs 2.

In a long post on the PlayStation Blog, the game is stated to have a bit more color and charisma than its predecessor, which was a bit more gloomy and very serious. Watch Dogs 2 is not without its straight forward content, but there’s no reason why the mood can’t be lightened a bit with some music or a change of play style.

Game Director, Danny Belanger, noted that a major change to this adventure is the idea of playing your own way. That means players have the option to use fatal force on enemies, or not. You can make it to the very end of Watch Dogs 2 without ever killing anyone. “The player has the freedom to play the way they want,” Belanger goes on to explain. “We’re using three play styles to talk about the game. The combat hacker — who is more proactive and uses hacks to take down people. There’s the ghost hacker — they can use hacks to distract and make noises. And then there’s the trickster hacker. They can finish a whole mission without actually physically being there.”

Which one will you be? Watch Dogs 2 will be released on Xbox One, PS4, and PC on November 15th.

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