There’s a big key to playing Galak-Z going into it that everyone needs to know before playing it. It is sort of like how some people have to chew spearmint gum before a test, because if someone accidentally gives them...
Reviewing a HD re-release of any game is difficult. Our jobs, as critics, is not to review the game again; unless the developers went out of their way to redesign it. Instead, we flick through endless menus, test out the games, and...
The opening of The Astronauts’ The Vanishing of Ethan Carter offers players a single sentence, “This game is a narrative experience that does not hold your hand.” And this single statement is, at the same time, the primary fault of the...