At QuakeCon this past week, Bethesda revealed that it won’t make another mobile game unless the right pieces come together again.
Despite the success of Fallout Shelter, which earned $5 million in two weeks, the studio does not want to “nickel and dime” gamers as many other studios have done.
Speaking to IGN, Bethesda’s VP of PR, Pete Hines, noted “This isn’t the start of a formula where every time we make a game we need to do a mobile game… That’s not why Fallout Shelter was great… People appreciate the game because it doesn’t have our hand in your pocket. It did monetization in a way that people didn’t have a problem with.”
“If we just start saying yes [to more mobile games], we start getting into this thing where eight games will fail and two will succeed.”
In other words, don’t expect a sequel to Fallout Shelter anytime soon.