Nightdive Studios has successfully reached its Kickstarter goal of $900,000 toward funding a remake of the 1994 classic, System Shock.

Currently, the project sits above $970,000 supported by over 15,600 people, with over 16 days left of funding. After the game was funded, CEO of Nightdive Studios Stephen Kick wrote an update thanking those that helped reach its goal.

“There’s no possible way I could convey how grateful the Nightdive team is to the 14,000+ backers who put their trust in us – we’re having a lot of fun remaking System Shock and we owe it all to you!,” Kick wrote. “Thank you, thank you, thank you!!!”

However, System Shock’s journey may not be over just yet. With over two weeks left of funding, the Kickstarter may reach its various stretch goals.

If the project raises $1.1 million, the remake will feature Mac, Linux, and Razer Chroma support. At $1.2 million, localization of multiple languages unlocks. At $1.3-$1.4 million the game includes additional locations, characters, and updates to the game’s core design. $1.5 million adds a full orchestral score, and $1.7 million provides more detailed death and dismemberment animations. The last goal of $1.9 million, is a remix of the original soundtrack, which also becomes a downloadable bonus to backers at and above the $30 tiers. In addition, there appears to be four more goals that are currently blurred out.

For additional information and updates you can visit the game’s Kickstarter.

A pre-alpha trailer for the game can be seen below:

 

 

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