In a single tweet EA shuts down any notion that there will be the ability to create private matches in their upcoming game Star Wars Battlefront.
DICE, the game’s developer, has not ruled out the ability to create private matches entirely, just the presence of the feature at launch. Another of EA’s popular titles, Titanfall, did not have private matches at launch but introduced them through an update later in the games life. It can be expected that Star Wars Battlefront will follow this route.
On the other side of the coin, though not as dire, DICE has confirmed that the game will not include a dedicated chat system at all. Rather, they point players to use the built-in Xbox and Sony chat systems on consoles and their favorite third-party program on PCs. There will not be a server browser on consoles for players to choose matches either. The game will opt for a skill-based matchmaking system found in many games on the market today. No word yet if this system will be included in the PC version.
Star Wars Battlefront‘s beta period ended on October 13th with a playerbase of more than 9 million people making it the largest beta in EA’s history. It is scheduled to be released on November 17, 2015 for Playstation 4, Xbox One and PC.