In the waves of news coming out around GDC this week, inXile’s Wasteland 2 is officially set to make its way to the PS4 and Xbox One later this year with a Game of the Year Edition. Announced via the PlayStation Blog and Xbox Wire, the previously PC exclusive old-school, top down RPG is said to be aiming for a “late summer” release.
Successfully kickstarted back in 2012, with over 60,000 backers and nearly 3 million dollars, Wasteland 2 is a callback to its 1988 predecessor, a major inspiration for games like the original Fallout. Improving on the formula however, the game benefits “from 25 years of innovations, taking the deep character building, engrossing game world, branching story and reactivity from games like Fallout, and tactical turn-based combat in the vein of XCOM: Enemy Unknown.” Launching last year to rave reviews, it received a game of the year award from PC World.
The Game of the Year Edition of the game is set to include a port to Unity 5, a move inXile promises will lead to “some new visual effects, improved character models, upgraded environments, and Unity 5’s physically based shading to get more realistic lighting and shadowing.”
Additionally inXile has been “beefing up our existing gameplay and adding some new features. You’ll be able to customize your squad even more with our new Perks and Quirks (traits) to add unique bonuses and characteristics. Our new Precision Strike (aimed shots) system will let you target individual body parts to cripple or stun enemies, or shatter their armor so you can mop them up, giving you even more options in combat. And you’ll need those options, because we’ve been hard at work hand-crafting each battle you’ll find yourself in.”
As more news comes out regarding Wasteland 2 on consoles, keep checking back here on Gamespresso to catch it all. In the meantime, to get a feel for the game, check out Wasteland 2’s original launch trailer below. So, are you excited for Wasteland 2 on consoles? Let us know in the comments.