With the coming of Windows 10, Xbox executive Phil Spencer has talked about Microsoft’s history of neglecting PC gaming, deciding to concentrate more on consoles and the future of PC gaming on Windows with the new, updated OS.

Before heading to the stage for the PC Gaming Show at E3, co-sponsored and hosted by PC Gamer, Phil Spencer gives a little insight into Microsoft’s unpleasant PC past:

“We weren’t fully committed as a company, and I’ve said that before. We made commitments to developers and consumers that I don’t feel we lived up to”, “The key difference now is that the Xbox team is driving the Windows and console gaming efforts as one connected ecosystem.”

While in the past decade Microsoft have concentrated more on console releases and left PC games to smaller studios, the revelation that PC is now a main conjoined focus along with consoles is promising, even more so with Windows 10 being primarily promoted as the updated OS for gamers.

Spencer added “I can tell you definitively that our team has never committed more resources to making Windows better for game developers and gamers, and that means any gamer on Windows 10, regardless of storefront or device.

This all said in an interview with PC Gamer detailing why the focus lifted from PC gaming to consoles, why Microsoft has decided to do a 180 and concentrate more on the PC platform and what we can expect from Windows 10.

Spencer tells excitedly “We are just getting started with Windows 10 and we look forward to working closely with the PC gaming community to meet and beat their expectations. I guess if I had to sum up all we could do, the result would be that gamers will feel like the best games in the world come to Windows, are easily acquired, have consistent and reliable online services and that studios and publishers feel like they can build and grow a healthy business on Windows.”

It seems like Microsoft is making a dedicated decision to return to form but with the focus on not just console gaming but on tablets, smartphones and PC as well, will the focus be so diverse to the point where they could suffer because of it? Or do you think the decision to concentrate the Xbox team’s focus onto all platforms simultaneously is a smart move?

Sources: Polygon, PC Gamer, Gamespot

Send this to a friend