If you play Mirror’s Edge: Catalyst, do not expect to use a gun throughout the game. This is due to the fact that there will be no gun fights in the game, according to DICE General Manager Patrick Bach.

When asked why there will be no use of firearms in Mirror’s Edge: Catalyst, Patrick Bach responded with: “I think it’s a statement. We have a game that is about a character that doesn’t use guns, period. I guess it’s part of sticking to the creative vision, because it’s so easy to fall back on adding a gun, because we know that works in a way that takes us to a place where we don’t want to be.”

Bach continues to state that Mirror’s Edge: Catalyst “is about navigation, the freedom of traversing the city. Having the full focus on that forces us to fix other issues and go beyond stuff we haven’t seen before. I think that’s the beauty of sticking hard to a concept, instead of saying ‘maybe this doesn’t work, we’re a bit nervous, let’s add guns.’ You can feel that in some game concepts where it’s so interesting and then it goes back to what sells copies. Because the data says it sells copies.”

Bach admitted that it would have been easy to add guns to Mirror’s Edge: Catalyst, but he stated “wouldn’t that be boring?” Faith’s abilities in Mirror’s Edge will downplay enemies guns as well. While in a constant state of motion, Faith enters a “flow,” and is not damaged by bullets. If the player is constantly moving, bullets are useless against Faith.

Mirror’s Edge: Catalyst will release on February 23, 2016. The game will release on PC, PlayStation 4, and Xbox One.

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